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INSTRUMENTS ENVIRONMENT SYSTEMS SOUND IMAGES SOUND DESIGN MATERIALS LDV LASER SOFTWARES  
LEA SOFTWARE AUDIO SIMULATOR LISTENING ROOM SOUND DESIGN

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GENESIS creates realistic, interactive soundscapes using real-time sound audio systems that can be integrated with simulators and virtual reality platforms.

 

 Interactivity and 3D sound - your keys to unrivalled realistic sound

Our expertise in two key technologies, real-time digital audio synthesis and 3D sound, enables us to achieve realistic soundscapes and a sensation of immersion, acknowledged and appreciated by all our customers.

 

 Customised services

Our solutions have a modular software architecture. We can provide you with synthesis modules, playback models, 3D sound and effects modules or customised design, development and integration services.

 

 geneCARS, the Car Sound Simulatorauto-1.png

geneCARS is an advanced real-time audio synthesis tool for the generation of car-related sounds: powertrain, aerodynamic and rolling noises, screeching wheels, traffic and starter. 3D real-time processing allows 3D audio rendering of each sound source.

 geneCOPTER, for training and research helicopter simulators

geneCOPTER is a software solution that allows the real-time generation of 3D sound environments  specific to helicopters. It also manages the intercom.

 geneVR, for virtual realiy applications

geneVR allows the restitution of 3D spatialized audio sounds in real time, according to virtual directions and head orientation provided by a head tracker.

 Active Sound Design ASD,

ASD is an innovative technology of sound synthesis for active engine sound enhancement.

GENESIS simulation audio systems are specially designed for being integrated into simulators and virtual reality platforms and receive control data form an Ethernet network.

The sound database is open, meaning that customized sounds can be created by GENESIS or by the customer.

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genesys-car-simulator-1genesys-car-simulator

 

 

 

 

 

 

The simulators are based on automotive Genesys particularly sophisticated architecture that allows you to create (synthesize) a remarkable series of sounds in ways entirely independent, and play them back in real time to listen to the subjects.

An example of the architecture is shown in the following figure:

 

genesys-archit

 

 

SOUND DESIGN

 

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LEA SOFTWARE AUDIO SIMULATOR LISTENING ROOM SOUND DESIGN

 

Technical Papers and Projects

geneCARS real-time audio synthesis
SNCF simulator - Soundscape Design ODAS
Audio simulator SHERPA - PSA
Helicopter sound environment simulator
Objectivisation of car suspensions rattle noise
Dynamic Simulator CARDS2 - Renault
Dynamic Simulator  ULTIMATE - Renault

Free Access Downloads :

GENESIS' Brochure
» GENESIS' Brochure

LEA Software
» LEA Brochure
geneCARS Sound Simulator
» geneCARS Product Information
geneVR, 3D audio sofwtare for virtual reality applications
» geneVR Product Information
Find us !
» GENESIS access map
Brochure of Yokohama Institute of Acoustics, Inc., GENESIS partner in Japan
» YIA Brochure

Registered Access Downloads :

» Register to download documents 
geneCOPTER, 3D audio for helicopter simulators
» geneCOPTER Product Documentation

Case studies and references
» Audio simulator SHERPA » Soundscape design tool for SNCF simulator » Helicopter sound environment simulator

Papers
» ICAD 2007 : Spatial Audio Quality Evaluation - Comparing Transaural, Ambisonics And Stereo

LEA Case studies
» Noise source identification

Papers
» ICAD 2007 : Spatial Audio Quality Evaluation - Comparing Transaural, Ambisonics And Stereo

LEA Case studies
» Noise source identification

» ACOUSTICS'08 : A Model For Predicting Rattle Noise Subjective Rating - in partnership with RENAULT » DSC 2009 : High Fidelity Sound Rendering For Car Simulators » Automobile Comfort Conference Le Mans 2008 - Transaural Audio Systems For Psychoacoustics Tests In The Car Industry » Automobile Comfort Conference Le Mans 2006 - Loudspeaker Simulation of Sound Environnements For The Car Industry » French Congress of Acoustics 2010 - Audio Component Impulsive Noise Audibility Indicator » Internoise 2012 - Process for Car Engine Sound Design

Scientific Partners

LMA-CNRS: Laboratoire de Mécanique et d'Acoustique du CNRS - Marsiglia - (http://www.lma.cnrs-mrs.fr)

LATP-CNRS: Laboratoire d'Analyse, Topologie, Probabilités du CNRS - Marsiglia (http://www.latp.univ-mrs.fr)

IRCAM: Institut de Recherche et Coordination Acoustique, Musique - Parigi - (http://www.ircam.fr/)

LABS ORANGE (ex France Télécom R & S) - Lannion - (http://www.francetelecom.com/)